The Canadian Path program is the way Scouting is done in Canada. Developed by Scouts Canada, this well-rounded program offers youth aged 5 to 26 an opportunity to experience new things, have more adventures and develop into confident and capable individuals, better prepared for success in the world.
From Beaver Scouts to Rover Scouts, youth take the lead in deciding what program areas they will pursue. Taking charge, the youth will organize ways to achieve these goals, and will collectively reflect on their experience after the goal is met. With support from adult Scouters, this “Plan-Do-Review” method is one of the many ways that the Canadian Path can help youth develop into critical thinkers, extend their personal progression, and encourage active participation in an inclusive team dynamic.
The Canadian Path brings Scouting back to its roots by using the Scout Method as its basis, which was first introduced by Lord Baden-Powell, founder of the Scout Movement.
Components of The Path
The Canadian Path is comprised of several components
A non-formal approach to learning
The seven components of the Scout Method
A personal journey of growth
Six balanced Program Areas
Environment & Outdoors, Leadership, Active & Healthy Living, Citizenship, Creative Expression, and Beliefs & Values
The Four Elements
Youth-led, Plan-Do-Review, Adventure, and SPICES (the six attributes Scouting aims to foster: Social, Physical, Intellectual, Character, Emotional, and Spiritual)
The Four Elements
The program is directed by its youth members - not the Scouters
A three-step process informs all activities in the Canadian Path program
Scouts explore new things, share new ideas, learn new skills, and create new paths
Social, Physical, Intellectual, Character, Emotional, Spiritual are the six dimensions of personal development for the Canadian Path program
The Canadian Path is divided into six Program Areas—categories of the different opportunities that Scouting offers.
Each Section explores all of the Program Areas through age-appropriate activities. As your Section plans its adventures, you may discover that your plans include more than one Program Area.
Including features from multiple Program Areas makes the adventure more challenging and encourages development in all of the SPICES. Remember, the Canadian Path is Youth-led, so the youth will decide on adventures for every Program Area. The ideas below give a sense of the fantastic possibilities the six Program Areas can provide.
The focus of the Scouting program is on personal progression. Badges help youth recognize and celebrate their personal progression and encourage them to set new goals. Venturer Scouts have the opportunity to work towards a variety of badges, including:The focus of the Scouting program is on personal progression. Badges help youth recognize and celebrate their personal progression and encourage them to set new goals. Venturer Scouts have the opportunity to work towards a variety of badges, including:
Outdoor Adventure Skills: Outdoor Adventure Skills are learned in the completion of adventures. Nine areas of skills are part of every Scouting Section, from Beaver Scouts to Rover Scouts. Each of the nine skills is defined in nine progressive stages.
Queen’s Venturer Award: The Queen’s Venturer Scout Award is the top award of a youth’s personal journey through Venturer Scouts.
Venturers may also choose to participate in the Duke of Edinburgh’s Award, an award program that any youth, in or outside of scouting, between the ages 14 – 25 can join.